The Ancient's Workshop is the first Elder's Retreat and became available on February 25th 2011. Once constructed, the Ancient lets you use her workshop to build a wide variety of combat Abilities, both common and uncommon. Types include old Event, Elder, Akem Gamble, Mission, or new Retreat Abilities. The higher the upgrade the better abilities that can be crafted. More Abilities were added on May 17th 2011.
The first step is to send out Invitations to your Clan asking them to be workers, rewarding them in the process. You need to fill 5 slots with a Necromancer, Blacksmith, Artist, Forger, and Welder. Alternatively you can pay 15 FP for each slot.
Building[]
Once you have finished your workshop you can start building. At first you will only have access to the first Level of abilities but gain more by Upgrading. There are a total of 50 Abilities, 5 per level. Each Ability has different Build Item requirements which must be met. You can only build 1 Ability every 24 hours. Alternatively you could build instantly using a sliding-scale FP cost.
Upgrading[]
It is not mandatory to upgrade your workshop, but recommended because you get a wider array of Abilities to choose from and a greater Daily Reward. The only way to get Upgrade Items is to request them from your Clan. Each level requires a set number of Upgrade Items and a Soul. Alternatively you could upgrade instantly using a sliding-scale FP cost.
The Soul must be obtained from a player that has not given their Soul to anyone else, such as a brand new player.
Level
Charcoal
Hammer
Parchment
Metal Ores
Soul
2
5
5
5
5
1
3
7?
7?
7?
7?
1
4
9
9
9
9
1
5
11?
11?
11?
11?
1
6
13
13
13
13
1
7
15
15
15
15
1
8
17
17
17
17
1
9
19
19
19
19
1
10
21
21
21
21
1
11
23
23
23
23
1
12
25
25
25
25
1
13
27
27
27
27
1
14
29
29
29
29
1
15
31
31
31
31
1
Total
252?
252?
252?
252?
14
Daily Reward[]
Once you have finished your workshop you can collect Magic every 24 hours, with the amount determined by your Workshop's Level. This is useful since every ability requires Magic to build.